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Computer programming Computer programming Comic books, strips, etc Computer programming Juvenile literature Computer science Computer science Comic books, strips, etc Computer science Juvenile literature Informatique Bandes dessinées Informatique Ouvrages pour la jeunesse Programmation (Informatique) Bandes dessinées Programmation (Informatique) Ouvrages pour la jeunesseGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Sorry, no copies available
Place a hold to request this item.González, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 GONGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 GONGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 GONGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.74 GONGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.14 GONYang, Gene Luen
Summary: Dr. One-Zero won't stop until the whole world embraces his poisonous potion, Green Pop. Hopper, Eni and Josh must open a new portal to stop him.
Format: text
Publisher / Publication Date: First Second 2018
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 YANCopies Available at Fife Lake
1 available in Juvenile Graphic Novels, Call number: J FIC YANYang, Gene Luen
Summary: "The Coders always knew their programming skills would take them far, but they never guessed they would take them to another dimension--or to be accurate, one dimension less. To save humanity, Hopper, Eni, and Josh must travel to Flatland, a dangerous two-dimensional world ruled by polygons. If they can return home safely with a Turtle of Light, they might just stand a chance in their final...
Format: text
Publisher / Publication Date: First Second 2018
Copies Available at East Bay
1 available in Juvenile Graphic Novels, Call number: J 741.5 YANYang, Gene Luen
Summary: There's something lurking beneath the surface of Stately Academy—literally. In a secret underground classroom Hopper, Eni, and Josh discover that the campus was once home to the Bee School, an institute where teachers, students, and robots worked together to unravel the mysteries of coding. Hopper and her friends are eager to follow in this tradition and become top-rate coders. But why are...
Format: text
Publisher / Publication Date: First Second, an imprint of Roaring Brook Press 2015
Copies Available at Woodmere
1 available in Juvenile Graphic Novels, Call number: J 741.5 YANCopies Available at Fife Lake
2 available in Juvenile Graphic Novels, Call number: J FIC LANCall number: J FIC YAN
Brown, Don
Summary: "Machines That Think! explores machines from ancient history to today that perform a multitude of tasks, from making mind-numbing calculations to working on assembly lines to guiding spaceships to the moon. Included are fascinating looks at the world's earliest calculators, the birth of computer programming, and the arrival of smartphones. Contributors discussed include Muhammad ibn Mūsā...
Format: text
Publisher / Publication Date: Amulet Books 2020